Team Clash Guide: How to Complete Alliance Bounties Efficiently

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Players are making the most of the new features after Alliances were added to Marvel Snap on July 30, 2024. While the new weekly rewards are a great addition, players must complete a large number of Bounties to earn them. In this guide, we examine the best decks for several bounty types and break down the fastest and best ways to clear Alliance Bounties efficiently.

Move Bounties

There are two types of move missions: moving cards in general and moving at least seven cards in a match. Both bounty types can be completed using the same strategies. Moving your own cards and your opponent’s cards both count as movement, making Spider-Man especially effective since he triggers movement twice.

Fast Bounty Deck

This deck is not designed to win games, which is fine since it works best in Conquest Proving Grounds. Nearly every card either moves itself or moves other cards. Beast is included to bounce cards back to hand for repeated move triggers, while Heimdall provides a final burst by moving your entire board to quickly rack up movement counts.

Meta Bounty Deck

This is a more competitive move deck built around power scaling. Human Torch, Kraven, Dagger, and Vulture can reach extremely high power levels. Iron Fist and Ghost-Spider can be reused with Beast and Falcon to increase trigger frequency, while Silk creates constant movement for Kraven and allows access to restricted locations.

Destroy Bounties

Destroy bounties are straightforward: you need to destroy at least one card in a match. You can destroy either your own cards or your opponent’s.

Fast Bounty Deck

This Galactus-based deck generates destroy triggers quickly.

  • Option 1: Use Killmonger to destroy drones, then ramp into Ultron.
  • Option 2: Trigger Galactus to destroy every card on the board.
  • Option 3: Use Destroyer to wipe your entire board.

Meta Bounty Deck

This classic destroy list is reliable and competitive, featuring interaction through a flexible slot like Shang-Chi. While strong overall, it can struggle to reach eight destroy triggers in a single match, making it better for competitive play than speed farming.

Discard Bounties

Discard bounties are the simplest to complete. As long as you have cards to discard and effects that discard them, you progress the bounty. Cards like Moon Knight and Silver Samurai provide multiple discards while disrupting your opponent, but maximum efficiency comes from repeatedly discarding Swarm and finishing with MODOK.

Fast Bounty Deck

This combo-focused deck can generate a huge number of discard triggers. Wong + Mystique enables quadruple triggers, while Apocalypse and Swarm ensure you never run out of discard targets. Gambit or MODOK provides massive discard value, and Odin can add even more triggers if drawn.

Meta Bounty Deck

This classic Apocalypse discard deck uses Helicarrier and Corvus Glaive as alternate win conditions. It remains competitive in the current meta and completes discard bounties efficiently, even without rare cards.

Card-Specific Bounties

Unlike other bounty types, card-specific bounties require wins, making competitive decks essential. These bounties often focus on Ongoing cards such as Iron Man, Namor, Professor X, Captain America, Klaw, and Lizard. It’s best to collect these bounties together and build a single themed deck.

Many other card-specific bounties revolve around On Reveal cards like Wong, White Tiger, Scarlet Witch, Jubilee, Thor, Psylocke, Wave, and Storm, which can be handled using similar competitive decks.

Marvel Snap’s addition of Alliance Bounties has been a fantastic way to encourage deck variety, teamwork, and strategic experimentation, making Team Clash one of the most engaging new features in the game.

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